[Combat help] duel Syntax: duel stun
duel kill duel accept duel concede duel withdraw Duel allows two characters to fight one-on-one in a contest supervised by the Duelists' Guild. Duelists must be in the same area for the challenge to be valid. The challenge may not be offered or accepted if there are any spells cast upon those involved by anyone else, though mages may certainly protect themselves. Once the duel is begun, any outside interference will cause it to end. The duel will also end if one person flees. Once the duel has been completed, the Guild will post a note to the boards detailing the results of the fight. A paladin or hellion who attacks without using the services of the guild is dishonorable and a coward and will be judged by all who see them accordingly. One note...if the duel is to stun, the Guild guarantees the safety of the loser. No victor in a stun duel will be given the opportunity to land the killing blow. In a duel to the death, the Guild guarantees the safety of the body and its possessions by bringing it to guild headquarters.