| All the stats listed below need to either be maxed naturally or maxed via eq for the respective class.
 Barb:  str, con, dex, hp
 Merc: str, con, dex, hp
 Swash: str, con, dex, cha, hp
 Rogue: str, con, dex, art, hp
 Scout: str, con, dex, hp
 Bard: str, con, dex, art, hp
 Paladin: str, con, dex, int, art, hp
 Hellion: str, con, dex, int, cha, art, hp
 Shaman: con, int, wis, art, hp
 Priest: con, int, wis, art, hp
 Warlock: con, int, wis, cha, art, hp
 Sorceror: con, int, wis, cha, art, hp
 Necromancer: con, int, wis, cha, art, hp
 
 That's my take on things generally.  On my original merc and my current merc, I have maxed str, con, dex, and then just focused on hp.  The exact same would go for a barb.  The only difficult decisions come in when playing a paladin or hellion, and to some lesser extent necro/sorc.
 
 
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