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| Exotic https://blog.shatteredkingdoms.org/forums/viewtopic.php?f=21&t=22620 | Page 1 of 1 | 
| Author: | archaicsmurf [ Fri Jun 15, 2012 6:47 am ] | 
| Post subject: | Exotic | 
| Why are these not a weapon skill? | |
| Author: | evena [ Fri Jun 15, 2012 7:14 am ] | 
| Post subject: | Re: Exotic | 
| Please no. | |
| Author: | Edoras [ Fri Jun 15, 2012 7:28 am ] | 
| Post subject: | Re: Exotic | 
| Because the weapon skill is based on your characters' level: Any GM can use an exotic weapon like it's a mastered weapon, regardless of their class or mastered weapon skills. | |
| Author: | Lykofos [ Fri Jun 15, 2012 9:48 am ] | 
| Post subject: | Re: Exotic | 
| Edoras wrote: Because the weapon skill is based on your characters' level:  Any GM can use an exotic weapon like it's a mastered weapon, regardless of their class or mastered weapon skills. And that's pretty cool as it is and does not need to be changed! | |
| Author: | archaicsmurf [ Fri Jun 15, 2012 3:43 pm ] | 
| Post subject: | Re: Exotic | 
| I wasn't making a suggestion. I was asking a question. I like it the way it is too... I just want to know the reason. | |
| Author: | Muktar [ Fri Jun 15, 2012 3:47 pm ] | 
| Post subject: | Re: Exotic | 
| Because D said so. No specific reason that I can think of. | |
| Author: | Dulrik [ Fri Jun 15, 2012 11:16 pm ] | 
| Post subject: | Re: Exotic | 
| It's not really a SK thing. That was part of the original codebase. | |
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