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| Make stun last longer https://blog.shatteredkingdoms.org/forums/viewtopic.php?f=22&t=25671  | 
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| Author: | Lumiere [ Mon May 04, 2015 3:53 pm ] | 
| Post subject: | Make stun last longer | 
Sup guys. Make stun last 2-3 times longer.  | 
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| Author: | Opey [ Tue May 05, 2015 12:57 pm ] | 
| Post subject: | Re: Make stun last longer | 
No.  | 
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| Author: | Volgacks [ Tue May 05, 2015 1:29 pm ] | 
| Post subject: | Re: Make stun last longer | 
Technically since the implementation of the stun side effects. Stun last twice as long as it did before. Just considering that you are at 0% PE for another tick. Doubling that would just be abuse.  | 
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| Author: | Trosis [ Tue May 05, 2015 4:28 pm ] | 
| Post subject: | Re: Make stun last longer | 
I think one full tick would be acceptable maybe. I stun something and then the tick happens before I can enter my next command. So finish out that tick and then one full tick more, maybe? Wouldn't be that devastating.  | 
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| Author: | Opey [ Tue May 05, 2015 7:42 pm ] | 
| Post subject: | Re: Make stun last longer | 
But what for? What is the reason someone would want stun to last longer? One can only guess since the OP didn't give any reason he/she wanted stun to last longer. I don't see any benefit in stun lasting longer since, as was already mentioned, the stunned person loses all movement points when they wake up.  | 
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