Quote:
 
 o Affect: 'deafness'                                                        o
 o Affect: 'spirit disorientation' affecting attributes                      o
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[HP: 87%] [ME: 46%] [PE: 83%]
> 
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 o [Attributes] Kraivore Margda, Desert Liberator                            o
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 o    Status: Mentor            Race: Dwarf            Class: Barbarian      o
 o       Age: 47                 Sex: Male              Size: Small          o
 o Alignment: Scrupulous   Handiness: Left handed   Religion: Zavijah        o
 o===-===-===-===-===-===-===-===-===-===-===-===-===-
 o       STR: Titanic            INT: Smart              WIS: Clever         o
 o       DEX: Nimble             CON: Unstoppable        CHA: Distant        o
 o===-===-===-===-===-===-===-===-===-===-===-===-===-
 o Carrying capacity: 18 items with a maximum weight of 404.0 pounds.        o
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[HP: 87%] [ME: 46%] [PE: 83%]
For some reason Spirit disorientation only affected some of my stats, and not all of them. I am wearing equipment that modifys my stats higher then my characters races maximum, could the extra mods override the spirit disorientation?
Quote:
STR: Titanic            INT: Dim                WIS: Naive          o
 o       DEX: Limber             CON: Hardened           CHA: Distant        o
 o===-===-===-===-===-===-===-===-===-===-===-===-===-
 o Carrying capacity: 13 items with a maximum weight of 354.0 pounds.        o
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I did some more work with this and after I removed all my armor the stats went down to where they should have been at with spirit disorientation. It seems that if you have enough mods you can override the spirit disorientation.